A Caribbean quick-play game

Build an island portfolio.

Collect locations, complete colour groups, and defend exposed assets. Play locally against bots or invite friends to a private room.

No public matchmaking, chat, timers, or sound.

Choose how to play

Start a table

Saved only in this browser. Local matches are never uploaded to an online room.

How to play Island Assets

Goal — score 8 points, or lead after 8 full rounds. Every asset is worth 1 point; every complete colour group adds 2.

Your turn — draw 2, then take up to 2 actions. Play locations, protect an exposed location, draw Fresh Supplies, use Claim Jump, or propose a Trade Winds swap. You may end early.

Defence — Safe Harbour can cancel one Claim Jump or Trade Winds. Local human defence is untimed. Online defence has a server-owned 20-second deadline.

Complete groups — completed colour groups cannot be stolen, swapped, protected again, or broken apart.

Hand limit — after ending your turn, choose discards until seven cards remain.

Privacy — opponents see your public portfolio and hand count, never your cards. Local saves stay offline and are not accepted by online rooms.

Activity log